Alex Eisenhart
Engineering leader writing about building teams, shipping software, and the side projects I'm working on.
Latest post
In 2015, Seth Bling released MarI/O - a neural network that taught itself to beat Super Mario World. SMW is one of my top-10 games and my undergrad thesis involved neural nets, so this project resonated with me and stayed in the back of my mind. Now, we're going to build this from scratch.